After reviewing a design today, I noticed a difference in way the pours get rendered. The problem is several things changed at once, so I can’t identify whether the problem lies with Upverter.
What changed:
(1) I upgraded to Windows 10
(2) Updated the display driver from nVidia: GeForce 610, Driver Version 353.54
The symptoms:
When rendering a pour, traces on the same layer are removed. In other words, a copper pour that covers a trace (or via) connected to the same net is shown. In order to see things correctly, it is necessary to turn pour visibility off when looking at the layer. I have vias between 2 layers connected to ground. If I look at the layout with the pour enabled, it is rendered as missing copper. If I turn pours off, then I see the copper from the via.
While it “smells” like an upverter problem, I cannot rule out OS (or driver) as the culprit…